187eebee4a
ProtectedPlayer: Grace period changes.
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- Removed old way of tracking how much time is left in the grace period.
- Added delay parameter to the setGracePeriodTimerTask method.
- Added two new States: LOGIN_GRACE and AFK_GRACE.
2022-06-07 14:29:30 +01:00
0af7bba7e8
Updated Config.
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- Removed old config options for the grace period and replaced them with separate options for a grace period after login and after afk.
- Changed naming convention for config file sections.
- Renamed config options IGNORE_PLAYER_ENABLED to MOBS_IGNORE_PLAYER.
- Added new config option for applying post effects after login.
2022-06-07 14:27:03 +01:00
e33ab62b63
Changed setLastInputTick method in Client Proxy to a simpler updateLastInputTick method which doesn't need a parameter since it was only ever passed one value.
2022-06-06 13:12:29 +01:00
0744bd064a
Updated RequestLastInputTickPacket.
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- Removed unnecessary default constructor.
- When handling the packet the client will first check if input is allowed which should update the last input tick if needs be before sending it to the server.
2022-06-06 13:06:27 +01:00
e030d67be7
Rewrote OnClientInputEventHandler.
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It now keeps track of whether any of configurable keys is pressed in or not. It also will now check whether any of the pressed keys are allowed or not before updating last input tick and sending an input packet. This was done to fix the issue of GLFW_REPEAT stopping after another key is typed. This will prevent a player from going afk while still moving after jumping etc.
2022-06-06 13:04:52 +01:00
27acfd0806
Removed unnecessary constructor.
2022-06-05 16:18:01 +01:00
7a6c8f4cef
Created a new packet for sending the last input tick to the server and deciding whether the player is afk or not.
2022-06-05 13:50:43 +01:00
cd98b0c811
Created new packet for requesting the last input tick from a client.
2022-06-05 13:50:05 +01:00
a440fcc1ab
Removed OnPlayerTickEventHandler and added client-sided last input tick field with getter and setter to proxy.
2022-06-05 13:49:17 +01:00
1931f491a0
ProtectedPlayerManager adjustments and AFK timer.
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- No longer adding a player that might not exist to then instantly remove them if they don't.
- Updated method calls to match new ones in ProtectedPlayer.
- Updated packet names to new ones.
- Grace period timer no longer cancels the timer but itself instead.
- Created new method for starting the afk timer for a player, starting a new afk timer whenever a player becomes active.
2022-06-05 13:47:36 +01:00
f46109e1cb
Changed ProtectedPlayer's timers.
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-Removed lastInputTick field along with the getter and setter.
-Changed timer name and added two TimerTask fields for the grace period and afk.
-Changed the getter for the timer.
-Added new setters for both of the timer tasks.
2022-06-05 13:41:10 +01:00
9f30820391
Changed packet names of existing packets. Registering two new packets to be made.
2022-06-05 13:38:12 +01:00
42a0e6f240
Moved to new package for server to client packets. Renamed ServerPlayerStatePacket to PlayerStatePacket.
2022-06-05 13:35:17 +01:00
452b772127
Moved to new package for client to server packets. Renamed ClientInputPacket to InputPacket.
2022-06-05 13:34:51 +01:00
ceff99c81c
Additionally, checking if player is active and afk protection is enabled before setting player as afk.
2022-05-24 02:19:35 +01:00
1a10094c9f
Fixed client not sending input packets when the key is not allowed.
2022-05-24 02:17:51 +01:00
3ad8b7b212
Created mixin config.
2022-05-24 02:16:56 +01:00
a204f7ac56
Created initial mixin for drawing the state text on screen.
2022-05-24 02:16:35 +01:00
962749cfae
Added mixin support.
2022-05-24 02:16:07 +01:00
4c74718880
Registering new player tick event handler.
2022-05-24 00:30:59 +01:00
52287f3f49
Created player tick event for setting player to afk.
2022-05-24 00:30:45 +01:00
1dc206fe91
Setting last input tick of a player when a player becomes active.
2022-05-24 00:29:39 +01:00
49ca0fe465
Added a field, getter and setter for the last tick a player inputted anything.
2022-05-24 00:28:53 +01:00
fa9cba99bb
Lowered limit for the afk time threshold option as it needs to be converted into ticks later.
2022-05-24 00:26:27 +01:00
0f1950b5cd
Fixed damage event not cancelling when it should.
2022-05-24 00:00:46 +01:00
acc48922b1
Fixed net and mod version patterns being incorrect.
2022-05-24 00:00:14 +01:00
7de5416692
Sending player state to the client when added to protected players.
2022-05-23 23:59:40 +01:00
1976e54424
Updated to use new ProtectedPlayerManager and new config options.
2022-05-22 03:18:34 +01:00
084d2caa25
Removed event handler for player tick since grace period is done with timers now.
2022-05-22 03:17:35 +01:00
d6d8034311
Renamed and reworked the OnClientInputEventHandler to prevent pointless packets from being sent and for it to work with the afk allowed keys too.
2022-05-22 03:16:58 +01:00
8918f523d1
Registered new player state packet.
2022-05-22 03:16:01 +01:00
9093966c07
Created new packet for sending the player state to the client.
2022-05-22 03:15:47 +01:00
b69fd80c5d
Removing player from protected players if afk protection is disabled after applying effects and when the grace period runs out. Sending player state packet to player when it gets updated.
2022-05-22 03:15:09 +01:00
fe1434478b
Added player state field with getter and setter to the Client Proxy. Registering events.
2022-05-22 03:13:38 +01:00
9c2a11d312
Removed old network channel.
2022-05-21 21:17:19 +01:00
fd89f13a99
Registered the ClientInputPacket. Added method to get the channel.
2022-05-21 21:16:57 +01:00
a9086486fa
Renamed and reworked C2SKeyPress packet class.
2022-05-21 21:16:11 +01:00
1c260166f2
Removed Registration class.
2022-05-21 21:15:20 +01:00
0ba8806cd6
Removed old initialization of the protected player manager. Added methods for creating a resource location and getting the mod version.
2022-05-21 20:59:44 +01:00
894a108c78
Initializing the protected player manager whenever a server is started. This should help prevent any unwanted remnants from another server to be present on other servers.
2022-05-21 20:58:58 +01:00
af189737dc
Renamed and rewrote the manager for protected players. Most protected player logic should now be handled by the manager.
2022-05-21 20:57:32 +01:00
a20da22703
Rewrote the ProtectedPlayer class.
2022-05-21 20:56:28 +01:00
9bf6bd6dce
Created a network manager for better implementation of network related content.
2022-05-21 20:55:46 +01:00
d74dedc053
Created a new exception for mismatched mod versions.
2022-05-21 20:55:38 +01:00
038f1f631d
Reduced the max value for the water, lava and fire duration options. Moved the KEYS enum.
2022-05-21 20:52:19 +01:00
c93bd99099
Implemented a generic proxy for dealing with different logical sides.
2022-05-21 20:04:09 +01:00
82b7fd9c68
Renamed POST_DROWN_ENABLED to POST_REFILL_AIR_ENABLED.
2022-05-21 19:11:10 +01:00
4f5818ee2f
Changed some definitions of config options and increased limit of some duration options.
2022-05-21 19:10:13 +01:00
0c1e5f74f8
Renamed 'main' protection options to 'login'.
2022-05-21 17:08:18 +01:00
4ed3487362
Added new config options for afk protection. Renamed 'main' protection options to 'login'.
2022-05-21 17:07:43 +01:00