Updated Config.
- Removed old config options for the grace period and replaced them with separate options for a grace period after login and after afk. - Changed naming convention for config file sections. - Renamed config options IGNORE_PLAYER_ENABLED to MOBS_IGNORE_PLAYER. - Added new config option for applying post effects after login.
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@ -25,9 +25,6 @@ public final class Config {
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}
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public static class Server {
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public static ForgeConfigSpec.BooleanValue POST_GRACE_ENABLED;
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public static ForgeConfigSpec.BooleanValue POST_GRACE_IGNORE_PLAYER_ENABLED;
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public static ForgeConfigSpec.IntValue POST_GRACE_DURATION;
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public static ForgeConfigSpec.BooleanValue POST_REFILL_AIR_ENABLED;
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public static ForgeConfigSpec.BooleanValue POST_WATER_ENABLED;
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public static ForgeConfigSpec.IntValue POST_WATER_DURATION;
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@ -36,21 +33,31 @@ public final class Config {
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public static ForgeConfigSpec.BooleanValue POST_FIRE_ENABLED;
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public static ForgeConfigSpec.IntValue POST_FIRE_DURATION;
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public static ForgeConfigSpec.BooleanValue LOGIN_IGNORE_PLAYER_ENABLED;
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public static ForgeConfigSpec.BooleanValue LOGIN_MOBS_IGNORE_PLAYER;
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public static ForgeConfigSpec.BooleanValue LOGIN_APPLY_POST_EFFECTS;
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public static ForgeConfigSpec.ConfigValue<List<? extends String>> LOGIN_KEY_ALLOW_LIST;
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public static ForgeConfigSpec.BooleanValue LOGIN_GRACE_ENABLED;
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public static ForgeConfigSpec.BooleanValue LOGIN_GRACE_MOBS_IGNORE_PLAYER;
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public static ForgeConfigSpec.IntValue LOGIN_GRACE_DURATION;
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public static ForgeConfigSpec.BooleanValue AFK_PROTECTION_ENABLED;
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public static ForgeConfigSpec.IntValue AFK_TIME_THRESHOLD;
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public static ForgeConfigSpec.BooleanValue AFK_APPLY_POST_EFFECTS;
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public static ForgeConfigSpec.BooleanValue AFK_IGNORE_PLAYER_ENABLED;
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public static ForgeConfigSpec.BooleanValue AFK_MOBS_IGNORE_PLAYER;
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public static ForgeConfigSpec.ConfigValue<List<? extends String>> AFK_KEY_ALLOW_LIST;
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public static ForgeConfigSpec.BooleanValue AFK_GRACE_ENABLED;
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public static ForgeConfigSpec.BooleanValue AFK_GRACE_MOBS_IGNORE_PLAYER;
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public static ForgeConfigSpec.IntValue AFK_GRACE_DURATION;
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Server(ForgeConfigSpec.Builder builder) {
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builder.comment("Settings for protecting players while they are joining.").push("login");
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LOGIN_IGNORE_PLAYER_ENABLED = builder
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builder.comment("Settings for protecting players while they are joining.").push("Login");
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LOGIN_APPLY_POST_EFFECTS = builder
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.comment("Whether to apply any post protection effects to joining players.")
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.define("applyPostProtectionEffects", true);
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LOGIN_MOBS_IGNORE_PLAYER = builder
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.comment("Whether mobs will ignore a protected player. (They will not attack/aggro)")
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.define("mobsIgnorePlayer", true);
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builder.push("allowed_keys");
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builder.push("AllowedKeys");
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LOGIN_KEY_ALLOW_LIST = builder
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.comment("Allowed keys players can press without becoming active.\n" +
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"Available values: PAUSE, DEBUG, FULLSCREEN, PERSPECTIVE, SMOOTH_CAMERA, SCREENSHOT, SPECTATOR_OUTLINES,\n" +
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@ -60,9 +67,20 @@ public final class Config {
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KEYS.SCREENSHOT.toString(), KEYS.SPECTATOR_OUTLINES.toString(), KEYS.ADVANCEMENTS.toString(), KEYS.PLAYER_LIST.toString(), KEYS.CHAT.toString(), KEYS.SOCIAL_INTERACTIONS.toString(),
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KEYS.LOAD_HOTBAR_ACTIVATOR.toString(), KEYS.SAVE_HOTBAR_ACTIVATOR.toString(), KEYS.SWAP_ITEM.toString(), KEYS.HOTBAR.toString(), KEYS.PICK_BLOCK.toString()), o -> o instanceof String);
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builder.pop();
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builder.push("Grace");
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LOGIN_GRACE_ENABLED = builder
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.comment("Whether a player receives a grace period after becoming active or not.")
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.define("graceEnabled", true);
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LOGIN_GRACE_MOBS_IGNORE_PLAYER = builder
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.comment("Whether mobs ignore the player during their grace period.")
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.define("graceMobsIgnorePlayer", true);
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LOGIN_GRACE_DURATION = builder
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.comment("How long the grace period lasts in seconds.")
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.defineInRange("graceDuration", 10, 1, Integer.MAX_VALUE);
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builder.pop();
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builder.pop();
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builder.comment("Settings for protecting players that are afk.").push("afk");
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builder.comment("Settings for protecting players that are afk.").push("AFK");
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AFK_PROTECTION_ENABLED = builder
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.comment("Enable protection of afk players?")
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.define("enabled", true);
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@ -72,10 +90,10 @@ public final class Config {
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AFK_APPLY_POST_EFFECTS = builder
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.comment("Whether to apply any post protection effects to afk players.")
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.define("applyPostProtectionEffects", false);
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AFK_IGNORE_PLAYER_ENABLED = builder
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AFK_MOBS_IGNORE_PLAYER = builder
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.comment("Whether mobs will ignore a protected player. (They will not attack/aggro")
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.define("mobsIgnorePlayerEnabled", true);
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builder.push("allowed_keys");
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builder.push("AllowedKeys");
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AFK_KEY_ALLOW_LIST = builder
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.comment("Allowed keys players can press without becoming active.\n" +
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"Available values: PAUSE, DEBUG, FULLSCREEN, PERSPECTIVE, SMOOTH_CAMERA, SCREENSHOT, SPECTATOR_OUTLINES,\n" +
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@ -83,21 +101,21 @@ public final class Config {
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"SWAP_ITEM, INVENTORY, HOTBAR, DROP_ITEM, USE_ITEM, PICK_BLOCK, ATTACK, MOVE, SNEAK, JUMP")
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.defineList("allowedKeys", Lists.newArrayList(KEYS.PAUSE.toString(), KEYS.FULLSCREEN.toString(), KEYS.SCREENSHOT.toString(), KEYS.ADVANCEMENTS.toString()), o -> o instanceof String);
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builder.pop();
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builder.push("Grace");
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AFK_GRACE_ENABLED = builder
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.comment("Whether a player receives a grace period after becoming active or not.")
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.define("graceEnabled", false);
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AFK_GRACE_MOBS_IGNORE_PLAYER = builder
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.comment("Whether mobs ignore the player during their grace period.")
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.define("graceMobsIgnorePlayer", true);
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AFK_GRACE_DURATION = builder
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.comment("How long the grace period lasts in seconds.")
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.defineInRange("graceDuration", 5, 1, Integer.MAX_VALUE);
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builder.pop();
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builder.pop();
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builder.comment("Additional protection settings that apply as soon as a player becomes active.").push("post");
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builder.push("grace_period");
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POST_GRACE_ENABLED = builder
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.comment("Whether a player receives a grace period after becoming active or not.")
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.define("enabled", false);
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POST_GRACE_DURATION = builder
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.comment("Grace period duration in seconds.")
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.defineInRange("duration", 10, 1, Integer.MAX_VALUE);
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POST_GRACE_IGNORE_PLAYER_ENABLED = builder
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.comment("Whether mobs will ignore a player during their grace period.")
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.define("mobsIgnorePlayer", false);
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builder.pop();
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builder.push("water_protection");
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builder.comment("Additional protection settings that apply as soon as a player becomes active if enabled.").push("Post");
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builder.push("WaterProtection");
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POST_REFILL_AIR_ENABLED = builder
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.comment("Whether a player's air supply gets refilled.")
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.define("refillAir", true);
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@ -108,7 +126,7 @@ public final class Config {
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.comment("Water breathing duration in seconds.")
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.defineInRange("waterDuration", 10, 1, Integer.MAX_VALUE/20);
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builder.pop();
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builder.push("lava_protection");
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builder.push("LavaProtection");
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POST_LAVA_ENABLED = builder
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.comment("Whether a player receives fire resistance when in lava.")
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.define("enabled", true);
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@ -116,7 +134,7 @@ public final class Config {
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.comment("Fire resistance duration in seconds.")
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.defineInRange("duration", 10, 1, Integer.MAX_VALUE/20);
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builder.pop();
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builder.push("fire_protection");
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builder.push("FireProtection");
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POST_FIRE_ENABLED = builder
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.comment("Whether a player receives fire resistance when on fire.")
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.define("enabled", false);
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