Clean up.
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@ -50,7 +50,7 @@ public class GuiRenderTickMixin {
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int textHalfWidth = font.width(Proxy.Client.getPlayerState().toString()) / 2;
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int textHalfHeight = font.lineHeight / 2;
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int offsetX = -textHalfWidth;
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int offsetY = (int)-(textHalfHeight + ((guiHalfHeight / heightPositionScale) / scale));
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int offsetY = -(textHalfHeight + (int)((guiHalfHeight / heightPositionScale) / scale));
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int argb = 0xFFFFFFFF;
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// Draw the player's protection state
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