Cleaned up and fixed screen text.

This commit is contained in:
2024-05-15 20:52:35 +01:00
parent bc1db25756
commit 94fbe307d6

View File

@ -27,29 +27,30 @@ public class GuiRenderTickMixin {
}
// Initialize variables
double screenHalfWidth = Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2.0;
double screenHalfHeight = Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2.0;
Font font = Minecraft.getInstance().font;
float guiHalfWidth = Minecraft.getInstance().getWindow().getGuiScaledWidth() / 2f;
float guiHalfHeight = Minecraft.getInstance().getWindow().getGuiScaledHeight() / 2f;
int scale = Config.Client.GUI_SCREEN_TEXT_SCALE.get();
float heightPositionScale = 1.5f;
// Setup
PoseStack poseStack = guiGraphics.pose();
poseStack.pushPose();
poseStack.translate(screenHalfWidth, screenHalfHeight, 0);
poseStack.translate(guiHalfWidth, guiHalfHeight, 0);
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
// Render player state text
poseStack.pushPose();
poseStack.scale(Config.Client.GUI_SCREEN_TEXT_SCALE.get(), Config.Client.GUI_SCREEN_TEXT_SCALE.get(), Config.Client.GUI_SCREEN_TEXT_SCALE.get());
poseStack.scale(scale, scale, scale);
// Check if we should draw the state
if (Proxy.Client.getPlayerState() != null && !Proxy.Client.getPlayerState().equals(ProtectedPlayer.State.ACTIVE)) {
// Initialize variables
Font font = Minecraft.getInstance().font;
int textHalfWidth = font.width(Proxy.Client.getPlayerState().toString()) / 2;
int textHalfHeight = font.lineHeight / 2;
float positionScale = 1.5f;
int offsetX = -textHalfWidth;
int offsetY = (int)-((textHalfHeight + screenHalfHeight) / positionScale);
int offsetY = (int)-(textHalfHeight + ((guiHalfHeight / heightPositionScale) / scale));
int argb = 0xFFFFFFFF;
// Draw the player's protection state