e7a8452898
Created a new packet for sending the last input tick to the server and deciding whether the player is afk or not.
2022-06-05 13:50:43 +01:00
09d38a6d1e
Created new packet for requesting the last input tick from a client.
2022-06-05 13:50:05 +01:00
9134b4cbb6
Removed OnPlayerTickEventHandler and added client-sided last input tick field with getter and setter to proxy.
2022-06-05 13:49:17 +01:00
572e40f158
ProtectedPlayerManager adjustments and AFK timer.
...
- No longer adding a player that might not exist to then instantly remove them if they don't.
- Updated method calls to match new ones in ProtectedPlayer.
- Updated packet names to new ones.
- Grace period timer no longer cancels the timer but itself instead.
- Created new method for starting the afk timer for a player, starting a new afk timer whenever a player becomes active.
2022-06-05 13:47:36 +01:00
697522ca7d
Changed ProtectedPlayer's timers.
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-Removed lastInputTick field along with the getter and setter.
-Changed timer name and added two TimerTask fields for the grace period and afk.
-Changed the getter for the timer.
-Added new setters for both of the timer tasks.
2022-06-05 13:41:10 +01:00
26bb8bfb3b
Changed packet names of existing packets. Registering two new packets to be made.
2022-06-05 13:38:12 +01:00
e13e0c378e
Moved to new package for server to client packets. Renamed ServerPlayerStatePacket to PlayerStatePacket.
2022-06-05 13:35:17 +01:00
c3f62f182e
Moved to new package for client to server packets. Renamed ClientInputPacket to InputPacket.
2022-06-05 13:34:51 +01:00
7f608a5374
Additionally, checking if player is active and afk protection is enabled before setting player as afk.
2022-05-24 02:19:35 +01:00
c03ef11d22
Fixed client not sending input packets when the key is not allowed.
2022-05-24 02:17:51 +01:00
0e6334e06e
Created mixin config.
2022-05-24 02:16:56 +01:00
c194483b50
Created initial mixin for drawing the state text on screen.
2022-05-24 02:16:35 +01:00
59b73e2cd6
Added mixin support.
2022-05-24 02:16:07 +01:00
95d83882bd
Registering new player tick event handler.
2022-05-24 00:30:59 +01:00
a609333f88
Created player tick event for setting player to afk.
2022-05-24 00:30:45 +01:00
fa0794bf13
Setting last input tick of a player when a player becomes active.
2022-05-24 00:29:39 +01:00
64a4c3331f
Added a field, getter and setter for the last tick a player inputted anything.
2022-05-24 00:28:53 +01:00
7402973efb
Lowered limit for the afk time threshold option as it needs to be converted into ticks later.
2022-05-24 00:26:27 +01:00
0aeb39fe7c
Fixed damage event not cancelling when it should.
2022-05-24 00:00:46 +01:00
ef65fb7d9b
Fixed net and mod version patterns being incorrect.
2022-05-24 00:00:14 +01:00
5d81f93a13
Sending player state to the client when added to protected players.
2022-05-23 23:59:40 +01:00
93dd59d693
Updated to use new ProtectedPlayerManager and new config options.
2022-05-22 03:18:34 +01:00
4195b7fbf4
Removed event handler for player tick since grace period is done with timers now.
2022-05-22 03:17:35 +01:00
213cc1604e
Renamed and reworked the OnClientInputEventHandler to prevent pointless packets from being sent and for it to work with the afk allowed keys too.
2022-05-22 03:16:58 +01:00
d32f19c931
Registered new player state packet.
2022-05-22 03:16:01 +01:00
d0f6f432de
Created new packet for sending the player state to the client.
2022-05-22 03:15:47 +01:00
cc987312ab
Removing player from protected players if afk protection is disabled after applying effects and when the grace period runs out. Sending player state packet to player when it gets updated.
2022-05-22 03:15:09 +01:00
e88bdabd06
Added player state field with getter and setter to the Client Proxy. Registering events.
2022-05-22 03:13:38 +01:00
0472b8ecc5
Removed old network channel.
2022-05-21 21:17:19 +01:00
83f5423b92
Registered the ClientInputPacket. Added method to get the channel.
2022-05-21 21:16:57 +01:00
bdd67eae02
Renamed and reworked C2SKeyPress packet class.
2022-05-21 21:16:11 +01:00
a74a3b1290
Removed Registration class.
2022-05-21 21:15:20 +01:00
779f5a132d
Removed old initialization of the protected player manager. Added methods for creating a resource location and getting the mod version.
2022-05-21 20:59:44 +01:00
e2bb99f280
Initializing the protected player manager whenever a server is started. This should help prevent any unwanted remnants from another server to be present on other servers.
2022-05-21 20:58:58 +01:00
babc73a8dc
Renamed and rewrote the manager for protected players. Most protected player logic should now be handled by the manager.
2022-05-21 20:57:32 +01:00
c756ad9fa8
Rewrote the ProtectedPlayer class.
2022-05-21 20:56:28 +01:00
137b9cd670
Created a network manager for better implementation of network related content.
2022-05-21 20:55:46 +01:00
79a298a4ef
Created a new exception for mismatched mod versions.
2022-05-21 20:55:38 +01:00
e0e75994ac
Reduced the max value for the water, lava and fire duration options. Moved the KEYS enum.
2022-05-21 20:52:19 +01:00
bbbee367c6
Implemented a generic proxy for dealing with different logical sides.
2022-05-21 20:04:09 +01:00
f14040399e
Renamed POST_DROWN_ENABLED to POST_REFILL_AIR_ENABLED.
2022-05-21 19:11:10 +01:00
e1b5f638bb
Changed some definitions of config options and increased limit of some duration options.
2022-05-21 19:10:13 +01:00
429459b96a
Renamed 'main' protection options to 'login'.
2022-05-21 17:08:18 +01:00
020eac52b4
Added new config options for afk protection. Renamed 'main' protection options to 'login'.
2022-05-21 17:07:43 +01:00
10c9e8cbc0
Updated mods.toml to reflect version change.
...
- Changed mod description.
2022-05-21 16:45:51 +01:00
889a0894d7
Started updating to v1.18.2-3.0.0.
...
- Changed forge to v40.1.20.
2022-05-21 13:05:14 +01:00
d5624992e2
Fixed crash due to version not starting with a number.
2022-01-19 18:50:58 +00:00
253696a3d9
Ported 1.17.1-2.1.1 to 1.18.1.
2022-01-19 16:47:55 +00:00
d6c7a9bc4b
Initial commit.
2022-01-19 16:36:39 +00:00