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7402973efb
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Lowered limit for the afk time threshold option as it needs to be converted into ticks later.
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2022-05-24 00:26:27 +01:00 |
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0aeb39fe7c
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Fixed damage event not cancelling when it should.
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2022-05-24 00:00:46 +01:00 |
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ef65fb7d9b
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Fixed net and mod version patterns being incorrect.
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2022-05-24 00:00:14 +01:00 |
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5d81f93a13
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Sending player state to the client when added to protected players.
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2022-05-23 23:59:40 +01:00 |
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93dd59d693
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Updated to use new ProtectedPlayerManager and new config options.
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2022-05-22 03:18:34 +01:00 |
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4195b7fbf4
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Removed event handler for player tick since grace period is done with timers now.
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2022-05-22 03:17:35 +01:00 |
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213cc1604e
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Renamed and reworked the OnClientInputEventHandler to prevent pointless packets from being sent and for it to work with the afk allowed keys too.
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2022-05-22 03:16:58 +01:00 |
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d32f19c931
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Registered new player state packet.
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2022-05-22 03:16:01 +01:00 |
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d0f6f432de
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Created new packet for sending the player state to the client.
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2022-05-22 03:15:47 +01:00 |
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cc987312ab
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Removing player from protected players if afk protection is disabled after applying effects and when the grace period runs out. Sending player state packet to player when it gets updated.
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2022-05-22 03:15:09 +01:00 |
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e88bdabd06
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Added player state field with getter and setter to the Client Proxy. Registering events.
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2022-05-22 03:13:38 +01:00 |
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0472b8ecc5
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Removed old network channel.
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2022-05-21 21:17:19 +01:00 |
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83f5423b92
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Registered the ClientInputPacket. Added method to get the channel.
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2022-05-21 21:16:57 +01:00 |
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bdd67eae02
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Renamed and reworked C2SKeyPress packet class.
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2022-05-21 21:16:11 +01:00 |
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a74a3b1290
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Removed Registration class.
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2022-05-21 21:15:20 +01:00 |
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779f5a132d
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Removed old initialization of the protected player manager. Added methods for creating a resource location and getting the mod version.
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2022-05-21 20:59:44 +01:00 |
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e2bb99f280
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Initializing the protected player manager whenever a server is started. This should help prevent any unwanted remnants from another server to be present on other servers.
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2022-05-21 20:58:58 +01:00 |
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babc73a8dc
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Renamed and rewrote the manager for protected players. Most protected player logic should now be handled by the manager.
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2022-05-21 20:57:32 +01:00 |
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c756ad9fa8
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Rewrote the ProtectedPlayer class.
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2022-05-21 20:56:28 +01:00 |
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137b9cd670
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Created a network manager for better implementation of network related content.
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2022-05-21 20:55:46 +01:00 |
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79a298a4ef
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Created a new exception for mismatched mod versions.
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2022-05-21 20:55:38 +01:00 |
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e0e75994ac
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Reduced the max value for the water, lava and fire duration options. Moved the KEYS enum.
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2022-05-21 20:52:19 +01:00 |
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bbbee367c6
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Implemented a generic proxy for dealing with different logical sides.
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2022-05-21 20:04:09 +01:00 |
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f14040399e
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Renamed POST_DROWN_ENABLED to POST_REFILL_AIR_ENABLED.
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2022-05-21 19:11:10 +01:00 |
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e1b5f638bb
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Changed some definitions of config options and increased limit of some duration options.
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2022-05-21 19:10:13 +01:00 |
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429459b96a
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Renamed 'main' protection options to 'login'.
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2022-05-21 17:08:18 +01:00 |
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020eac52b4
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Added new config options for afk protection. Renamed 'main' protection options to 'login'.
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2022-05-21 17:07:43 +01:00 |
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10c9e8cbc0
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Updated mods.toml to reflect version change.
- Changed mod description.
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2022-05-21 16:45:51 +01:00 |
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889a0894d7
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Started updating to v1.18.2-3.0.0.
- Changed forge to v40.1.20.
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2022-05-21 13:05:14 +01:00 |
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d5624992e2
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Fixed crash due to version not starting with a number.
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2022-01-19 18:50:58 +00:00 |
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253696a3d9
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Ported 1.17.1-2.1.1 to 1.18.1.
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2022-01-19 16:47:55 +00:00 |
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d6c7a9bc4b
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Initial commit.
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2022-01-19 16:36:39 +00:00 |
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