Fixed damage still applying to armor when player is protected.

This commit is contained in:
Michal Niczejewski
2023-04-21 21:04:39 +01:00
parent 9bd396175e
commit 16c302e0c1

View File

@ -3,12 +3,12 @@ package dev.micle.loginprotection.events.common;
import dev.micle.loginprotection.data.ProtectedPlayer;
import dev.micle.loginprotection.data.ProtectedPlayerManager;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.event.entity.living.LivingDamageEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
public class OnPlayerDamageEventHandler {
@SubscribeEvent
public void LivingDamageEvent(LivingDamageEvent event) {
public void LivingHurtEvent(LivingHurtEvent event) {
if (!(event.getEntity() instanceof Player player)) {
return;
}