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Setup for biome modifiers.

This commit is contained in:
2026-06-10 18:33:33 +01:00
parent dac069ff36
commit 24190beb66

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package dev.micle.wildflowers_backport.worldgen;
import dev.micle.wildflowers_backport.WildflowersBackport;
import net.minecraft.data.worldgen.BootstapContext;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.common.world.BiomeModifier;
import net.minecraftforge.registries.ForgeRegistries;
public class ModBiomeModifiers {
public static final ResourceKey<BiomeModifier> ADD_WILDFLOWERS_MEADOW = registerKey("add_wildflowers_meadow");
public static final ResourceKey<BiomeModifier> ADD_WILDFLOWERS_BIRCH_FOREST = registerKey("add_wildflowers_birch_forest");
public static void bootstrap(BootstapContext<BiomeModifier> context) {
}
private static ResourceKey<BiomeModifier> registerKey(String name) {
return ResourceKey.create(ForgeRegistries.Keys.BIOME_MODIFIERS, ResourceLocation.fromNamespaceAndPath(WildflowersBackport.MOD_ID, name));
}
}