Ported gradle and metadata to NeoForge.
This commit is contained in:
225
build.gradle
225
build.gradle
@ -1,134 +1,189 @@
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buildscript {
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repositories {
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// These repositories are only for Gradle plugins, put any other repositories in the repository block further below
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maven { url = 'https://repo.spongepowered.org/repository/maven-public/' }
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mavenCentral()
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}
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dependencies {
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classpath 'org.spongepowered:mixingradle:0.7-SNAPSHOT'
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}
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}
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plugins {
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id 'eclipse'
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id 'java-library'
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id 'maven-publish'
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id 'net.neoforged.moddev' version '2.0.137'
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id 'idea'
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id 'net.minecraftforge.gradle' version '[6.0.16,6.2)'
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id 'org.parchmentmc.librarian.forgegradle' version '1.+'
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}
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apply plugin: 'org.spongepowered.mixin'
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tasks.named('wrapper', Wrapper).configure {
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// Define wrapper values here so as to not have to always do so when updating gradlew.properties.
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// Switching this to Wrapper.DistributionType.ALL will download the full gradle sources that comes with
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// documentation attached on cursor hover of gradle classes and methods. However, this comes with increased
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// file size for Gradle. If you do switch this to ALL, run the Gradle wrapper task twice afterwards.
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// (Verify by checking gradle/wrapper/gradle-wrapper.properties to see if distributionUrl now points to `-all`)
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distributionType = Wrapper.DistributionType.BIN
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}
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group = mod_group_id
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version = mod_version
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repositories {
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// Add here additional repositories if required by some of the dependencies below.
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}
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base {
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archivesName = "${mod_id}-${minecraft_version}"
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}
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java {
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toolchain.languageVersion = JavaLanguageVersion.of(17)
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toolchain.languageVersion = JavaLanguageVersion.of(21)
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}
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minecraft {
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mappings channel: mapping_channel, version: "$mapping_version-$minecraft_version"
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neoForge {
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// Specify the version of NeoForge to use.
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version = project.neo_version
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copyIdeResources = true
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// generateRunFolders = true
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// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/
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parchment {
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mappingsVersion = project.parchment_mappings_version
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minecraftVersion = project.parchment_minecraft_version
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}
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// This line is optional. Access Transformers are automatically detected
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// accessTransformers = project.files('src/main/resources/META-INF/accesstransformer.cfg')
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// Default run configurations.
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// These can be tweaked, removed, or duplicated as needed.
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runs {
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// applies to all the run configs below
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configureEach {
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workingDirectory project.file('run')
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property 'forge.logging.markers', 'REGISTRIES'
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property 'forge.logging.console.level', 'debug'
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mods {
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"${mod_id}" {
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source sourceSets.main
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}
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}
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}
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client {
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property 'forge.enabledGameTestNamespaces', mod_id
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client()
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// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
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systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
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}
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server {
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property 'forge.enabledGameTestNamespaces', mod_id
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args '--nogui'
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server()
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programArgument '--nogui'
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systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
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}
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// This run config launches GameTestServer and runs all registered gametests, then exits.
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// By default, the server will crash when no gametests are provided.
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// The gametest system is also enabled by default for other run configs under the /test command.
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gameTestServer {
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property 'forge.enabledGameTestNamespaces', mod_id
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type = "gameTestServer"
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systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
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}
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data {
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workingDirectory project.file('run-data')
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args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
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data()
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// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
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// gameDirectory = project.file('run-data')
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
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programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
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}
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// applies to all the run configs above
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configureEach {
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// Recommended logging data for a userdev environment
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// The markers can be added/remove as needed separated by commas.
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// "SCAN": For mods scan.
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// "REGISTRIES": For firing of registry events.
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// "REGISTRYDUMP": For getting the contents of all registries.
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systemProperty 'forge.logging.markers', 'REGISTRIES'
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// Recommended logging level for the console
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// You can set various levels here.
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// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
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logLevel = org.slf4j.event.Level.DEBUG
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}
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}
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mods {
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// define mod <-> source bindings
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// these are used to tell the game which sources are for which mod
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// multi mod projects should define one per mod
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"${mod_id}" {
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sourceSet(sourceSets.main)
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}
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}
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}
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//mixin {
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// add sourceSets.main, "${mod_id}.refmap.json"
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//
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// config "${mod_id}.mixins.json"
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//}
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// Include resources generated by data generators.
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sourceSets.main.resources {
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srcDir 'src/generated/resources'
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}
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repositories {
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exclusiveContent {
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forRepository {
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maven {
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name = "Modrinth"
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url = "https://api.modrinth.com/maven"
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}
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}
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forRepositories(fg.repository) // Only add this if you're using ForgeGradle, otherwise remove this line
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filter {
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includeGroup "maven.modrinth"
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}
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}
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// Sets up a dependency configuration called 'localRuntime'.
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// This configuration should be used instead of 'runtimeOnly' to declare
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// a dependency that will be present for runtime testing but that is
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// "optional", meaning it will not be pulled by dependents of this mod.
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configurations {
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runtimeClasspath.extendsFrom localRuntime
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}
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dependencies {
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minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
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annotationProcessor 'org.spongepowered:mixin:0.8.5:processor'
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// Example optional mod dependency with JEI
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// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
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// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
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// compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}"
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// We add the full version to localRuntime, not runtimeOnly, so that we do not publish a dependency on it
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// localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}"
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// Example mod dependency using a mod jar from ./libs with a flat dir repository
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// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
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// The group id is ignored when searching -- in this case, it is "blank"
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// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
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// Example mod dependency using a file as dependency
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// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
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// Example project dependency using a sister or child project:
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// implementation project(":myproject")
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// For more info:
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// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
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// http://www.gradle.org/docs/current/userguide/dependency_management.html
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}
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tasks.named('processResources', ProcessResources).configure {
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var replaceProperties = [minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range,
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forge_version : forge_version, forge_version_range: forge_version_range,
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loader_version_range: loader_version_range,
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mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
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mod_authors : mod_authors, mod_description: mod_description]
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// This block of code expands all declared replace properties in the specified resource targets.
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// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
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var generateModMetadata = tasks.register("generateModMetadata", ProcessResources) {
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var replaceProperties = [
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minecraft_version : minecraft_version,
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minecraft_version_range: minecraft_version_range,
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neo_version : neo_version,
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loader_version_range : loader_version_range,
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mod_id : mod_id,
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mod_name : mod_name,
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mod_license : mod_license,
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mod_version : mod_version,
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]
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inputs.properties replaceProperties
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filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
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expand replaceProperties + [project: project]
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}
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expand replaceProperties
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from "src/main/templates"
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into "build/generated/sources/modMetadata"
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}
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// Include the output of "generateModMetadata" as an input directory for the build
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// this works with both building through Gradle and the IDE.
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sourceSets.main.resources.srcDir generateModMetadata
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// To avoid having to run "generateModMetadata" manually, make it run on every project reload
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neoForge.ideSyncTask generateModMetadata
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tasks.named('jar', Jar).configure {
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manifest {
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attributes(["Specification-Title" : mod_id,
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"Specification-Vendor" : mod_authors,
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"Specification-Version" : "1",
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"Implementation-Title" : project.name,
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"Implementation-Version" : project.jar.archiveVersion,
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"Implementation-Vendor" : mod_authors,
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"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")])
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// Example configuration to allow publishing using the maven-publish plugin
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publishing {
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publications {
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register('mavenJava', MavenPublication) {
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from components.java
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}
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}
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repositories {
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maven {
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url "file://${project.projectDir}/repo"
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}
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}
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finalizedBy 'reobfJar'
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}
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tasks.withType(JavaCompile).configureEach {
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options.encoding = 'UTF-8'
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options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
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}
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// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
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idea {
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module {
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downloadSources = true
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downloadJavadoc = true
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}
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}
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@ -1,5 +1,8 @@
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org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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org.gradle.daemon=true
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org.gradle.parallel=true
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org.gradle.caching=true
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org.gradle.configuration-cache=true
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mod_id=totem_of_reviving
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mod_name=Micle's Totem of Reviving
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@ -9,12 +12,12 @@ mod_group_id=dev.micle
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mod_authors=Micle
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mod_description=Totems to revive your friends in hardcore.
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minecraft_version=1.20.1
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minecraft_version_range=[1.20.1,1.21)
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minecraft_version=1.21.1
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minecraft_version_range=[1.21.1,1.22)
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forge_version=47.2.20
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forge_version_range=[47,)
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loader_version_range=[47,)
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neo_version=21.1.217
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neo_version_range=[21.1.217,21.2)
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loader_version_range=[1,)
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mapping_channel=parchment
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mapping_version=2023.09.03
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parchment_minecraft_version=1.21.1
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parchment_mappings_version=2024.11.17
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6
gradle/wrapper/gradle-wrapper.properties
vendored
6
gradle/wrapper/gradle-wrapper.properties
vendored
@ -1,5 +1,7 @@
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-9.2.1-bin.zip
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networkTimeout=10000
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validateDistributionUrl=true
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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zipStorePath=wrapper/dists
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@ -10,7 +10,7 @@ pluginManagement {
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}
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plugins {
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id 'org.gradle.toolchains.foojay-resolver-convention' version '0.7.0'
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id 'org.gradle.toolchains.foojay-resolver-convention' version '1.0.0'
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}
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rootProject.name = "${mod_id}-${minecraft_version}"
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@ -15,16 +15,31 @@ authors="${mod_authors}"
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displayTest="MATCH_VERSION" # MATCH_VERSION, IGNORE_SERVER_VERSION (server only), IGNORE_ALL_VERSION (client only), NONE (IExtensionPoint.DisplayTest)
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description = '''${mod_description}'''
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#[[mixins]]
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#config="${mod_id}.mixins.json"
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#[[accessTransformers]]
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#file="META-INF/accesstransformer.cfg"
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[[dependencies."${mod_id}"]]
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modId = "forge"
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mandatory = true
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modId = "neoforge"
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# The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive).
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# 'required' requires the mod to exist, 'optional' does not
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# 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning
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type = "required"
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versionRange = "${forge_version_range}"
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ordering = "NONE" # BEFORE, AFTER, NONE
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side = "BOTH" # BOTH, CLIENT, SERVER
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[[dependencies."${mod_id}"]]
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modId = "minecraft"
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mandatory = true
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type = "required"
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versionRange = "${minecraft_version_range}"
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ordering = "NONE"
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side = "BOTH"
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# Features are specific properties of the game environment, that you may want to declare you require. This example declares
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# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
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# stop your mod loading on the server for example.
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#[features.${mod_id}]
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#openGLVersion="[3.2,)"
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Block a user