Removed the need for template files. Replaced logo file with png as jpg seems to not work with NeoForge.

This commit is contained in:
2026-01-12 01:22:46 +01:00
parent 06ef028b6c
commit 4bb8e9dca0
5 changed files with 24 additions and 22 deletions

View File

@ -0,0 +1,44 @@
modLoader = "javafml"
loaderVersion = "${loader_version_range}"
license = "${mod_license}"
issueTrackerURL = "https://gitea.micle.dev/minecraft-mods/totem_of_reviving/issues"
[[mods]]
modId = "${mod_id}"
version = "${mod_version}"
displayName = "${mod_name}"
#updateJSONURL = "http://myurl.me/"
#displayURL = "http://example.com/"
logoFile = "logo.png"
#credits = ""
authors = "${mod_authors}"
description = '''${mod_description}'''
#[[mixins]]
#config = "${mod_id}.mixins.json"
#[[accessTransformers]]
#file = "META-INF/accesstransformer.cfg"
[[dependencies."${mod_id}"]]
modId = "neoforge"
# The type of the dependency. Can be one of "required", "optional", "incompatible" or "discouraged" (case insensitive).
# 'required' requires the mod to exist, 'optional' does not
# 'incompatible' will prevent the game from loading when the mod exists, and 'discouraged' will show a warning
type = "required"
versionRange = "${neo_version_range}"
ordering = "NONE" # BEFORE, AFTER, NONE
side = "BOTH" # BOTH, CLIENT, SERVER
[[dependencies."${mod_id}"]]
modId = "minecraft"
type = "required"
versionRange = "${minecraft_version_range}"
ordering = "NONE"
side = "BOTH"
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
# stop your mod loading on the server for example.
#[features.${mod_id}]
#openGLVersion = "[3.2,)"