198 lines
10 KiB
Java
198 lines
10 KiB
Java
package dev.micle.loginprotection.setup;
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import com.google.common.collect.Lists;
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import dev.micle.loginprotection.LoginProtection;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.config.ModConfig;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.List;
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@Mod.EventBusSubscriber(modid = LoginProtection.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD)
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public final class Config {
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public static final Server SERVER;
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public static final ForgeConfigSpec SERVER_SPEC;
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public static final Client CLIENT;
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public static final ForgeConfigSpec CLIENT_SPEC;
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static {
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Pair<Server, ForgeConfigSpec> specPairServer = new ForgeConfigSpec.Builder().configure(Server::new);
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SERVER = specPairServer.getLeft();
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SERVER_SPEC = specPairServer.getRight();
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Pair<Client, ForgeConfigSpec> specPairClient = new ForgeConfigSpec.Builder().configure(Client::new);
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CLIENT = specPairClient.getLeft();
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CLIENT_SPEC = specPairClient.getRight();
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}
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public static void init() {
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ModLoadingContext.get().registerConfig(ModConfig.Type.SERVER, SERVER_SPEC);
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ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, CLIENT_SPEC);
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}
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public static class Client {
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public static ForgeConfigSpec.BooleanValue GUI_SCREEN_TEXT_ENABLED;
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public static ForgeConfigSpec.IntValue GUI_SCREEN_TEXT_SCALE;
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Client(ForgeConfigSpec.Builder builder) {
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builder.comment("GUI settings.").push("GUI");
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GUI_SCREEN_TEXT_ENABLED = builder
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.comment("Whether current protection status is displayed as text on screen.")
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.define("guiScreenTextEnabled", true);
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GUI_SCREEN_TEXT_SCALE = builder
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.comment("Controls the text font size.")
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.defineInRange("guiScreenTextScale", 3, 1, 10);
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builder.pop();
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}
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}
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public static class Server {
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public static ForgeConfigSpec.BooleanValue POST_REFILL_AIR_ENABLED;
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public static ForgeConfigSpec.BooleanValue POST_WATER_ENABLED;
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public static ForgeConfigSpec.IntValue POST_WATER_DURATION;
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public static ForgeConfigSpec.BooleanValue POST_LAVA_ENABLED;
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public static ForgeConfigSpec.IntValue POST_LAVA_DURATION;
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public static ForgeConfigSpec.BooleanValue POST_FIRE_ENABLED;
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public static ForgeConfigSpec.IntValue POST_FIRE_DURATION;
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public static ForgeConfigSpec.BooleanValue LOGIN_MOBS_IGNORE_PLAYER;
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public static ForgeConfigSpec.BooleanValue LOGIN_APPLY_POST_EFFECTS;
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public static ForgeConfigSpec.ConfigValue<List<? extends String>> LOGIN_KEY_ALLOW_LIST;
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public static ForgeConfigSpec.BooleanValue LOGIN_GRACE_ENABLED;
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public static ForgeConfigSpec.BooleanValue LOGIN_GRACE_MOBS_IGNORE_PLAYER;
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public static ForgeConfigSpec.IntValue LOGIN_GRACE_DURATION;
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public static ForgeConfigSpec.BooleanValue AFK_PROTECTION_ENABLED;
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public static ForgeConfigSpec.IntValue AFK_TIME_THRESHOLD;
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public static ForgeConfigSpec.BooleanValue AFK_APPLY_POST_EFFECTS;
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public static ForgeConfigSpec.BooleanValue AFK_MOBS_IGNORE_PLAYER;
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public static ForgeConfigSpec.ConfigValue<List<? extends String>> AFK_KEY_ALLOW_LIST;
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public static ForgeConfigSpec.BooleanValue AFK_GRACE_ENABLED;
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public static ForgeConfigSpec.BooleanValue AFK_GRACE_MOBS_IGNORE_PLAYER;
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public static ForgeConfigSpec.IntValue AFK_GRACE_DURATION;
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Server(ForgeConfigSpec.Builder builder) {
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builder.comment("Settings for protecting players while they are joining.").push("Login");
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LOGIN_APPLY_POST_EFFECTS = builder
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.comment("Whether to apply any post protection effects to joining players.")
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.define("applyPostProtectionEffects", true);
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LOGIN_MOBS_IGNORE_PLAYER = builder
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.comment("Whether mobs will ignore a protected player. (They will not attack/aggro)")
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.define("mobsIgnorePlayer", true);
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builder.push("AllowedKeys");
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LOGIN_KEY_ALLOW_LIST = builder
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.comment("Allowed keys players can press without becoming active.\n" +
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"Available values: PAUSE, DEBUG, FULLSCREEN, PERSPECTIVE, SMOOTH_CAMERA, SCREENSHOT, SPECTATOR_OUTLINES,\n" +
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"ADVANCEMENTS, PLAYER_LIST, CHAT, SOCIAL_INTERACTIONS, LOAD_HOTBAR_ACTIVATOR, SAVE_HOTBAR_ACTIVATOR,\n" +
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"SWAP_ITEM, INVENTORY, HOTBAR, DROP_ITEM, USE_ITEM, PICK_BLOCK, ATTACK, MOVE, SNEAK, JUMP")
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.defineList("allowedKeys", Lists.newArrayList(KEYS.PAUSE.toString(), KEYS.DEBUG.toString(), KEYS.FULLSCREEN.toString(), KEYS.PERSPECTIVE.toString(), KEYS.SMOOTH_CAMERA.toString(),
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KEYS.SCREENSHOT.toString(), KEYS.SPECTATOR_OUTLINES.toString(), KEYS.ADVANCEMENTS.toString(), KEYS.PLAYER_LIST.toString(), KEYS.CHAT.toString(), KEYS.SOCIAL_INTERACTIONS.toString(),
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KEYS.LOAD_HOTBAR_ACTIVATOR.toString(), KEYS.SAVE_HOTBAR_ACTIVATOR.toString(), KEYS.SWAP_ITEM.toString(), KEYS.HOTBAR.toString(), KEYS.PICK_BLOCK.toString()), o -> o instanceof String);
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builder.pop();
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builder.push("Grace");
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LOGIN_GRACE_ENABLED = builder
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.comment("Whether a player receives a grace period after becoming active or not.")
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.define("graceEnabled", true);
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LOGIN_GRACE_MOBS_IGNORE_PLAYER = builder
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.comment("Whether mobs ignore the player during their grace period.")
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.define("graceMobsIgnorePlayer", true);
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LOGIN_GRACE_DURATION = builder
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.comment("How long the grace period lasts in seconds.")
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.defineInRange("graceDuration", 10, 1, Integer.MAX_VALUE);
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builder.pop();
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builder.pop();
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builder.comment("Settings for protecting players that are afk.").push("AFK");
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AFK_PROTECTION_ENABLED = builder
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.comment("Enable protection of afk players?")
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.define("enabled", true);
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AFK_TIME_THRESHOLD = builder
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.comment("How long a player needs to be afk to become protected. (seconds)")
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.defineInRange("timeThreshold", 600, 1, Integer.MAX_VALUE/20);
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AFK_APPLY_POST_EFFECTS = builder
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.comment("Whether to apply any post protection effects to afk players.")
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.define("applyPostProtectionEffects", false);
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AFK_MOBS_IGNORE_PLAYER = builder
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.comment("Whether mobs will ignore a protected player. (They will not attack/aggro")
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.define("mobsIgnorePlayerEnabled", true);
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builder.push("AllowedKeys");
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AFK_KEY_ALLOW_LIST = builder
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.comment("Allowed keys players can press without becoming active.\n" +
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"Available values: PAUSE, DEBUG, FULLSCREEN, PERSPECTIVE, SMOOTH_CAMERA, SCREENSHOT, SPECTATOR_OUTLINES,\n" +
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"ADVANCEMENTS, PLAYER_LIST, CHAT, SOCIAL_INTERACTIONS, LOAD_HOTBAR_ACTIVATOR, SAVE_HOTBAR_ACTIVATOR,\n" +
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"SWAP_ITEM, INVENTORY, HOTBAR, DROP_ITEM, USE_ITEM, PICK_BLOCK, ATTACK, MOVE, SNEAK, JUMP")
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.defineList("allowedKeys", Lists.newArrayList(KEYS.PAUSE.toString(), KEYS.FULLSCREEN.toString(), KEYS.SCREENSHOT.toString(), KEYS.ADVANCEMENTS.toString()), o -> o instanceof String);
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builder.pop();
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builder.push("Grace");
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AFK_GRACE_ENABLED = builder
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.comment("Whether a player receives a grace period after becoming active or not.")
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.define("graceEnabled", false);
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AFK_GRACE_MOBS_IGNORE_PLAYER = builder
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.comment("Whether mobs ignore the player during their grace period.")
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.define("graceMobsIgnorePlayer", true);
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AFK_GRACE_DURATION = builder
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.comment("How long the grace period lasts in seconds.")
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.defineInRange("graceDuration", 5, 1, Integer.MAX_VALUE);
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builder.pop();
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builder.pop();
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builder.comment("Additional protection settings that apply as soon as a player becomes active if enabled.").push("Post");
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builder.push("WaterProtection");
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POST_REFILL_AIR_ENABLED = builder
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.comment("Whether a player's air supply gets refilled.")
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.define("refillAir", true);
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POST_WATER_ENABLED = builder
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.comment("Whether a player receives water breathing when in water.")
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.define("waterEnabled", false);
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POST_WATER_DURATION = builder
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.comment("Water breathing duration in seconds.")
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.defineInRange("waterDuration", 10, 1, Integer.MAX_VALUE/20);
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builder.pop();
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builder.push("LavaProtection");
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POST_LAVA_ENABLED = builder
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.comment("Whether a player receives fire resistance when in lava.")
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.define("enabled", true);
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POST_LAVA_DURATION = builder
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.comment("Fire resistance duration in seconds.")
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.defineInRange("duration", 10, 1, Integer.MAX_VALUE/20);
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builder.pop();
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builder.push("FireProtection");
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POST_FIRE_ENABLED = builder
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.comment("Whether a player receives fire resistance when on fire.")
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.define("enabled", false);
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POST_FIRE_DURATION = builder
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.comment("Fire resistance duration in seconds.")
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.defineInRange("duration", 10, 1, Integer.MAX_VALUE/20);
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builder.pop();
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builder.pop();
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}
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public enum KEYS {
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PAUSE,
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DEBUG,
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FULLSCREEN,
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PERSPECTIVE,
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SMOOTH_CAMERA,
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SCREENSHOT,
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SPECTATOR_OUTLINES,
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ADVANCEMENTS,
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PLAYER_LIST,
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CHAT,
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SOCIAL_INTERACTIONS,
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LOAD_HOTBAR_ACTIVATOR,
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SAVE_HOTBAR_ACTIVATOR,
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SWAP_ITEM,
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INVENTORY,
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HOTBAR,
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DROP_ITEM,
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USE_ITEM,
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PICK_BLOCK,
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ATTACK,
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MOVE,
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SNEAK,
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JUMP
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}
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}
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} |