Files
login_protection/src/main/java/com/micle/loginprotection/setup/Config.java
2021-09-29 01:29:29 +01:00

78 lines
3.4 KiB
Java

package com.micle.loginprotection.setup;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.config.ModConfig;
public class Config {
public static ForgeConfigSpec SERVER_CONFIG;
public static ForgeConfigSpec.BooleanValue POST_GRACE_ENABLED;
public static ForgeConfigSpec.IntValue POST_GRACE_DURATION;
public static ForgeConfigSpec.BooleanValue POST_DROWN_ENABLED;
public static ForgeConfigSpec.BooleanValue POST_WATER_ENABLED;
public static ForgeConfigSpec.IntValue POST_WATER_DURATION;
public static ForgeConfigSpec.BooleanValue POST_LAVA_ENABLED;
public static ForgeConfigSpec.IntValue POST_LAVA_DURATION;
public static ForgeConfigSpec.BooleanValue POST_FIRE_ENABLED;
public static ForgeConfigSpec.IntValue POST_FIRE_DURATION;
public static ForgeConfigSpec.BooleanValue MAIN_IGNORE_PLAYER_ENABLED;
public static void init() {
initServer();
ModLoadingContext.get().registerConfig(ModConfig.Type.SERVER, SERVER_CONFIG);
}
private static void initServer() {
ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
builder.comment("Main protection settings for protecting inactive (loading) players.").push("main");
MAIN_IGNORE_PLAYER_ENABLED = builder
.comment("Whether mobs will ignore a protected player. (They will not attack/aggro)")
.define("ignorePlayerEnabled", true);
builder.pop();
builder.comment("Additional protection settings that apply as soon as a player becomes active.").push("post");
builder.push("grace_period");
POST_GRACE_ENABLED = builder
.comment("Whether a player receives a grace period after becoming active or not.")
.define("graceEnabled", false);
POST_GRACE_DURATION = builder
.comment("Grace period duration in seconds.")
.defineInRange("graceDuration", 10, 1, Integer.MAX_VALUE/40);
builder.pop();
builder.push("water_protection");
POST_DROWN_ENABLED = builder
.comment("Whether a player's air supply gets refilled.")
.define("drownEnabled", true);
POST_WATER_ENABLED = builder
.comment("Whether a player receives water breating when in water.")
.define("waterEnabled", false);
POST_WATER_DURATION = builder
.comment("Water breathing duration in seconds.")
.defineInRange("waterDuration", 10, 1, Integer.MAX_VALUE/20);
builder.pop();
builder.push("lava_protection");
POST_LAVA_ENABLED = builder
.comment("Whether a player receives fire resistance when in lava.")
.define("lavaEnabled", true);
POST_LAVA_DURATION = builder
.comment("Fire resistance duration in seconds.")
.defineInRange("lavaDuration", 10, 1, Integer.MAX_VALUE/20);
builder.pop();
builder.push("fire_protection");
POST_FIRE_ENABLED = builder
.comment("Whether a player receives fire resistance when on fire.")
.define("fireEnabled", false);
POST_FIRE_DURATION = builder
.comment("Fire resistance duration in seconds.")
.defineInRange("fireDuration", 10, 1, Integer.MAX_VALUE/20);
builder.pop();
builder.pop();
SERVER_CONFIG = builder.build();
}
}