Merge pull request 'feat/4-update_assets_again' (#5) from feat/4-update_assets_again into 1.20

Reviewed-on: #5
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2025-06-19 00:54:41 +00:00
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### Assets
*.blend?
*.kra~
*~
### Java template
# Compiled class file

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# Composition guidelines
The following are guidelines for rendering image assets.
## General
### Color Management
- Filmic - Medium High Contrast
### World
- Global Illumination - 1.0
### Sun
- Strength - 5.0
### Volume
- Fournier-Forand
- IOR 1.0
- Density 0.01
## Icon
400 x 400 RGBA PNG
### Item
- Camera position should be x=0.0, Y=1.0, Z=0.0.
- Camera angle should be X=90, Y=0, Z=180.
- Camera perspective @ focal length 30mm.
- Camera DOF @ item.
### Block
- Camera position should be X=0.5, Y=1.0, Z=0.5.
- Camera angle should be X=90, Y=0, Z=150.
- Camera should have a damped track to block.
- Camera should have a rotation limit on the y axis.
- Camera no DOF.
- Camera orthographic @ scale 2.0.
## Banner
1200 x 400 RGB PNG
- Camera perspective @ focal length 50mm (1x).
- Camera DOF @ focus distance 5m (1x).
- Gap between icon and text should be 1 grid.
- Text is Minecraft font, size 72.
- Text has 4px stroke.
- Icon has default drop shadow.
## Logo
400 x 400 RGB PNG
- Camera perspective @ focal length 150mm (3x).
- Camera DOF @ focus distance 15m (3x).
## Card
200 x 300 RGB PNG
- Camera perspective @ focal length 150mm (3x).
- Camera DOF @ focus distance 15m (3x).
- Icon should be scaled down to half.
- Gap between icon and text should be 1 grid.
- Text is Minecraft font, size 26.
- Text has 2px stroke.
- Icon has default drop shadow.

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