Rewrote the ProtectedPlayer class.
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@ -1,37 +1,71 @@
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package dev.micle.loginprotection.data;
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import dev.micle.loginprotection.setup.Config;
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import java.util.Timer;
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import java.util.UUID;
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public class ProtectedPlayer {
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private final UUID player_uuid;
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private int grace_period;
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private boolean is_loading;
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// Initialize variables
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private final UUID playerUUID;
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private int gracePeriodTimeRemaining = 0;
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private final Timer gracePeriodTimer = new Timer();
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private State state;
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public ProtectedPlayer(UUID player_uuid) {
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this.player_uuid = player_uuid;
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this.grace_period = (Config.Server.POST_GRACE_DURATION.get() * 40);
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this.is_loading = true;
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/**
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* Constructor for a ProtectedPlayer.
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* @param playerUUID UUID of player to use.
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*/
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public ProtectedPlayer(UUID playerUUID, State state) {
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this.playerUUID = playerUUID;
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this.state = state;
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}
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/**
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* @return UUID of player,
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*/
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public UUID getPlayerUUID() {
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return this.player_uuid;
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return playerUUID;
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}
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public int getGracePeriod() {
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return this.grace_period;
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/**
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* @return Remaining grade period time.
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*/
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public int getGracePeriodTimeRemaining() {
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return gracePeriodTimeRemaining;
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}
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public void setGracePeriod(int new_grace_period) {
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this.grace_period = new_grace_period;
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/**
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* Set the remaining grace period time.
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* @param gracePeriodLength Grade period length.
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*/
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public void setGracePeriod(int gracePeriodLength) {
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this.gracePeriodTimeRemaining = gracePeriodLength;
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}
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public boolean isLoading() {
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return this.is_loading;
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/**
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* @return Grace period timer.
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*/
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public Timer getGracePeriodTimer() {
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return gracePeriodTimer;
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}
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public void setLoading(boolean new_loading) {
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this.is_loading = new_loading;
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/**
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* @return Current state of the player.
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*/
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public State getState() {
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return state;
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}
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/**
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* Set the state of the player.
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* @param state Player's new state.
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*/
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public void setState(State state) {
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this.state = state;
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}
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public enum State {
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JOINING,
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AFK,
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ACTIVE
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}
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}
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