Updated configuration file layout. Added new post-protection features (configurable): water protection, lava protection and fire protection. Changed default configuration values.
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@ -5,37 +5,65 @@ import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.config.ModConfig;
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public class Config {
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public static ForgeConfigSpec COMMON_CONFIG;
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public static ForgeConfigSpec SERVER_CONFIG;
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public static ForgeConfigSpec.BooleanValue GRACE_ENABLED;
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public static ForgeConfigSpec.IntValue GRACE_LENGTH;
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public static ForgeConfigSpec.BooleanValue KEY_REFILL_AIR;
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public static ForgeConfigSpec.BooleanValue POST_GRACE_ENABLED;
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public static ForgeConfigSpec.IntValue POST_GRACE_DURATION;
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public static ForgeConfigSpec.BooleanValue POST_DROWN_ENABLED;
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public static ForgeConfigSpec.BooleanValue POST_WATER_ENABLED;
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public static ForgeConfigSpec.IntValue POST_WATER_DURATION;
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public static ForgeConfigSpec.BooleanValue POST_LAVA_ENABLED;
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public static ForgeConfigSpec.IntValue POST_LAVA_DURATION;
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public static ForgeConfigSpec.BooleanValue POST_FIRE_ENABLED;
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public static ForgeConfigSpec.IntValue POST_FIRE_DURATION;
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public static void init() {
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initCommon();
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initServer();
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, COMMON_CONFIG);
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ModLoadingContext.get().registerConfig(ModConfig.Type.SERVER, SERVER_CONFIG);
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}
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private static void initCommon() {
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private static void initServer() {
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ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
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builder.comment("Grace period settings").push("grace");
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GRACE_ENABLED = builder
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builder.comment("Additional protection settings that apply as soon as a player becomes active.").push("post");
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builder.push("grace_period");
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POST_GRACE_ENABLED = builder
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.comment("Whether a player receives a grace period after becoming active or not.")
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.define("graceEnabled", true);
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GRACE_LENGTH = builder
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.comment("How long the grace period lasts for a player in seconds.")
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.defineInRange("graceLength", 10, 1, Integer.MAX_VALUE/40);
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.define("graceEnabled", false);
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POST_GRACE_DURATION = builder
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.comment("Grace period duration in seconds.")
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.defineInRange("graceDuration", 10, 1, Integer.MAX_VALUE/40);
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builder.pop();
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builder.push("water_protection");
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POST_DROWN_ENABLED = builder
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.comment("Whether a player's air supply gets refilled.")
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.define("drownEnabled", true);
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POST_WATER_ENABLED = builder
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.comment("Whether a player receives water breating when in water.")
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.define("waterEnabled", false);
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POST_WATER_DURATION = builder
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.comment("Water breathing duration in seconds.")
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.defineInRange("waterDuration", 10, 1, Integer.MAX_VALUE/20);
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builder.pop();
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builder.push("lava_protection");
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POST_LAVA_ENABLED = builder
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.comment("Whether a player receives fire resistance when in lava.")
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.define("lavaEnabled", true);
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POST_LAVA_DURATION = builder
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.comment("Fire resistance duration in seconds.")
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.defineInRange("lavaDuration", 10, 1, Integer.MAX_VALUE/20);
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builder.pop();
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builder.push("fire_protection");
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POST_FIRE_ENABLED = builder
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.comment("Whether a player receives fire resistance when on fire.")
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.define("fireEnabled", false);
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POST_FIRE_DURATION = builder
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.comment("Fire resistance duration in seconds.")
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.defineInRange("fireDuration", 10, 1, Integer.MAX_VALUE/20);
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builder.pop();
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builder.pop();
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builder.comment("Key settings").push("key");
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KEY_REFILL_AIR = builder
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.comment("Whether a player's air supply gets refilled upon becoming active.")
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.define("keyRefillAir", true);
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builder.pop();
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COMMON_CONFIG = builder.build();
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SERVER_CONFIG = builder.build();
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}
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}
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