Added common configuration file with the following exposed values: graceEnabled, graceLength and keyRefillAir. This has not been tested in LAN.
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@ -1,6 +1,7 @@
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package com.micle.loginprotection;
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import com.micle.loginprotection.data.ProtectedPlayers;
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import com.micle.loginprotection.setup.Config;
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import com.micle.loginprotection.setup.Registration;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.common.MinecraftForge;
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@ -24,6 +25,7 @@ public class LoginProtection {
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public LoginProtection() {
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Registration.register();
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Config.init();
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MinecraftForge.EVENT_BUS.register(this);
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}
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@ -1,5 +1,7 @@
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package com.micle.loginprotection.data;
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import com.micle.loginprotection.setup.Config;
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import java.util.UUID;
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public class ProtectedPlayer {
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@ -9,7 +11,7 @@ public class ProtectedPlayer {
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public ProtectedPlayer(UUID player_uuid) {
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this.player_uuid = player_uuid;
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this.grace_period = 400;
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this.grace_period = (Config.GRACE_LENGTH.get() * 40);
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this.is_loading = true;
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}
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@ -1,5 +1,6 @@
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package com.micle.loginprotection.data;
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import com.micle.loginprotection.setup.Config;
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import net.minecraft.network.chat.TextComponent;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraftforge.fmllegacy.server.ServerLifecycleHooks;
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@ -38,7 +39,7 @@ public class ProtectedPlayers {
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protected_players.remove(protected_player);
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ServerPlayer player = ServerLifecycleHooks.getCurrentServer().getPlayerList().getPlayer(player_uuid);
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if (player == null) { return; }
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if (player == null || !Config.GRACE_ENABLED.get()) { return; }
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player.sendMessage(new TextComponent("Grace Period over!"), player_uuid);
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}
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@ -1,6 +1,7 @@
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package com.micle.loginprotection.network;
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import com.micle.loginprotection.LoginProtection;
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import com.micle.loginprotection.setup.Config;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.chat.TextComponent;
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import net.minecraft.server.level.ServerPlayer;
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@ -25,9 +26,13 @@ public class C2SKeyPress {
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if (LoginProtection.protected_players.getPlayer(sender.getUUID()) == null) { return; }
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if (!LoginProtection.protected_players.getPlayer(sender.getUUID()).isLoading()) { return; }
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LoginProtection.protected_players.getPlayer(sender.getUUID()).setLoading(false);
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sender.sendMessage(new TextComponent("Grace Period started!"), sender.getUUID());
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if (sender.isInWater()) {
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if (!Config.GRACE_ENABLED.get()) {
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LoginProtection.protected_players.removePlayer(sender.getUUID());
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} else {
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LoginProtection.protected_players.getPlayer(sender.getUUID()).setLoading(false);
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sender.sendMessage(new TextComponent("Grace Period started!"), sender.getUUID());
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}
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if (sender.isInWater() && Config.KEY_REFILL_AIR.get()) {
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sender.setAirSupply(sender.getMaxAirSupply());
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}
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});
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41
src/main/java/com/micle/loginprotection/setup/Config.java
Normal file
41
src/main/java/com/micle/loginprotection/setup/Config.java
Normal file
@ -0,0 +1,41 @@
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package com.micle.loginprotection.setup;
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import net.minecraftforge.common.ForgeConfigSpec;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.config.ModConfig;
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public class Config {
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public static ForgeConfigSpec COMMON_CONFIG;
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public static ForgeConfigSpec.BooleanValue GRACE_ENABLED;
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public static ForgeConfigSpec.IntValue GRACE_LENGTH;
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public static ForgeConfigSpec.BooleanValue KEY_REFILL_AIR;
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public static void init() {
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initCommon();
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ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, COMMON_CONFIG);
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}
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private static void initCommon() {
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ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
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builder.comment("Grace period settings").push("grace");
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GRACE_ENABLED = builder
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.comment("Whether a player receives a grace period after becoming active or not.")
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.define("graceEnabled", true);
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GRACE_LENGTH = builder
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.comment("How long the grace period lasts for a player in seconds.")
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.defineInRange("graceLength", 10, 1, Integer.MAX_VALUE/40);
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builder.pop();
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builder.comment("Key settings").push("key");
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KEY_REFILL_AIR = builder
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.comment("Whether a player's air supply gets refilled upon becoming active.")
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.define("keyRefillAir", true);
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builder.pop();
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COMMON_CONFIG = builder.build();
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}
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}
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